This commit is contained in:
2026-04-24 19:17:31 +08:00
parent 6c94559383
commit 01fdc0ee37
18 changed files with 696 additions and 196 deletions

View File

@ -10,33 +10,19 @@ import { kernel } from './src/main.ts';
const config = {
container: document.querySelector('#renderDom'),
modelUrlList: ['https://sdk.zguiy.com/resurces/model/model.glb'],
modelUrlList: ['https://sdk.zguiy.com/resurces/model/框架.glb'],
env: { envPath: 'https://sdk.zguiy.com/resurces/hdr/hdr.env', intensity: 1.2, rotationY: 0.3, background: true },
};
kernel.init(config);
kernel.model.add("百叶窗小","https://sdk.zguiy.com/resurces/model/百叶窗小.glb")
kernel.model.add("卷帘大","https://sdk.zguiy.com/resurces/model/卷帘大.glb")
kernel.model.add("卷帘小","https://sdk.zguiy.com/resurces/model/卷帘小.glb")
kernel.model.add("小桌","https://sdk.zguiy.com/resurces/model/小桌.glb")
kernel.on('model:load:progress', (data) => {
console.log('模型加载事件', data);
const progress = data.progress || 0;
const progressBar = document.getElementById('progress-bar');
const progressText = document.getElementById('progress-text');
const progressContainer = document.getElementById('progress-container');
if (progressContainer) {
progressContainer.style.display = 'block';
}
if (progressBar) {
progressBar.style.width = `${progress * 100}%`;
}
if (progressText) {
progressText.textContent = `${Math.round(progress * 100)}%`;
}
});
@ -65,6 +51,7 @@ kernel.on('all:ready', (data) => {
kernel.hotspot.render([
{
id: "h1",
type:'hotspot',
name: "卷帘门",
meshName: "Valve_01",
icon: "https://bpic.588ku.com/element_pic/20/06/30/d1046b01afc0b9586844350d131f4daf.jpg!/fw/253/quality/90/unsharp/true/compress/true",
@ -77,12 +64,43 @@ kernel.on('all:ready', (data) => {
});
// 存储当前选中的材质名和网格
let currentMaterialName = '';
let currentPickedMesh = null;
kernel.on('model:click', (data) => {
console.log('模型点击事件', data);
console.log(data);
// DOM 2D转3D 示例:点击模型时显示信息框
if (data.pickedMesh && data.pickedPoint) {
const meshName = data.pickedMesh.name;
const position = data.pickedPoint; // 使用点击位置的坐标
currentMaterialName = data.materialName || ''; // 保存材质名
currentPickedMesh = data.pickedMesh; // 保存网格对象
console.log('点击位置的3D坐标:', position);
console.log('材质名:', currentMaterialName);
// 获取已创建的DOM元素
const infoDiv = document.getElementById('model-info-box');
// 更新信息内容
document.getElementById('info-name').textContent = `名称: ${meshName}`;
document.getElementById('info-position').textContent = `坐标: [${position.x.toFixed(2)}, ${position.y.toFixed(2)}, ${position.z.toFixed(2)}]`;
// 将DOM附加到点击的3D坐标会自动显示
kernel.domTo3D.attach('model-info', infoDiv, [position.x, position.y, position.z], { x: -2, y: -2});
}
});
// 暴露到全局,供 index.html 使用
window.getCurrentMaterialName = () => currentMaterialName;
window.getCurrentPickedMesh = () => currentPickedMesh;
// 暴露 kernel 到全局,方便调试
kernel.on('hotspot:click', (data) => {
console.log('热点被点击:', data);
const { id, name } = data
@ -96,7 +114,7 @@ kernel.on('hotspot:click', (data) => {
}
});
window.kernel = kernel;
// 添加模型到场景
// await kernel.model.add('https://sdk.zguiy.com/resurces/model/百叶1.glb');