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This commit is contained in:
77
index.html
77
index.html
@ -507,12 +507,13 @@
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const response = await fetch(`http://localhost:3001/api/product-configs/by-sku/${currentText}`);
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const result = await response.json();
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if (result.code === 200) {
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const { divisions, enable_placement_zone } = result.data;
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console.log(result.data);
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sku = currentText;
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const { placement_zone, enable_placement_zone } = result.data;
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// const {position_x, position_y, position_z} = data;
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if (enable_placement_zone) {
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sku = currentText;
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await placementWall(divisions);
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//await initPlacementZoneConfig(divisions);
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if (enable_placement_zone && placement_zone != undefined) {
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// await initPlacementZoneConfig(placement_zone);
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await placementWall();
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}
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}
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@ -795,8 +796,8 @@
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});
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// 初始化放置区域配置数据(只需设置一次)
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const initPlacementZoneConfig = (divisions) => {
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const initPlacementZoneConfig = (placement_zone) => {
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const { alpha, border_color, color, show_border, thickness, walls } = placement_zone
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// 只清除旧的放置区域网格,不清除模型
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kernel.dropZone.clearZones();
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// 调整 baseY 来控制整体高度(正数向上,负数向下)
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@ -807,64 +808,32 @@
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const wallOffset = -0.07; // 修改这个值来调整墙面偏移
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kernel.dropZone.setData({
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walls: [
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{
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name: 'front',
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startPoint: [-1.82, baseY, -1.37],
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endPoint: [1.87, baseY, -1.37],
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height: height,
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divisions: divisions,
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offset: wallOffset // 向外或向内偏移
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},
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{
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name: 'back',
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startPoint: [1.87, baseY, 1.4],
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endPoint: [-1.82, baseY, 1.4],
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height: height,
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divisions: divisions,
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offset: wallOffset
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},
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{
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name: 'left',
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startPoint: [-1.82, baseY, 1.4],
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endPoint: [-1.82, baseY, -1.37],
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height: height,
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divisions: divisions,
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offset: wallOffset
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},
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{
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name: 'right',
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startPoint: [1.82, baseY, -1.37],
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endPoint: [1.82, baseY, 1.4],
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height: height,
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divisions: divisions,
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offset: wallOffset
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}
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],
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color: "#21c7ff",
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alpha: 0.3,
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thickness: 2,
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showBorder: true,
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borderColor: "#ffffff"
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color: color,
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alpha: +alpha,
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thickness: thickness,
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showBorder: !show_border,
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borderColor: border_color,
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walls: walls
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});
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kernel.dropZone.generateDropZones(divisions);
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kernel.dropZone.generateDropZones();
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// 显示放置区域
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kernel.dropZone.show();
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dropZoneVisible = true;
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};
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const placementWall = (divisions) => {
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const placementWall = () => {
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// 只清除旧的放置区域网格,不清除模型
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kernel.dropZone.clearZones();
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// 如果传入了 divisions,使用统一分割数;否则使用每个墙面自己的分割数
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if (divisions !== undefined) {
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kernel.dropZone.generateDropZones(divisions);
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} else {
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kernel.dropZone.generateDropZones();
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}
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kernel.dropZone.updateDivisions({
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"前": 4,
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"后": 1,
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"左": 1,
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"右": 1
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});
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// 显示放置区域
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kernel.dropZone.show();
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