修改粗糙金属度
This commit is contained in:
@ -35,7 +35,7 @@ const init = async (customConfig = {}) => {
|
||||
const defaultConfig = {
|
||||
container: document.querySelector('#renderDom'),
|
||||
modelUrlList: [],
|
||||
env: { envPath: 'https://cdn.files.zguiy.com/zt/environment.env', intensity: 1.5, rotationY: 0.3, background: false },
|
||||
env: { envPath: 'https://cdn.files.zguiy.com/zt/environment.env', intensity: 1.2, rotationY: 0.3, background: false },
|
||||
gizmo: {
|
||||
position: false,
|
||||
rotation: false,
|
||||
@ -362,14 +362,16 @@ const executeEvent2 = async (result, sku) => {
|
||||
for (const event of result.data.events) {
|
||||
if (event.event_type === 'change_color') {
|
||||
const materialName = event.material_name;
|
||||
console.log('替换模型颜色:', event);
|
||||
const { color, color_map_url, normal_map_url, metallic, roughness } = event.target_data;
|
||||
console.log('替换模型颜色:', event.target_data);
|
||||
|
||||
|
||||
kernel.material.apply({
|
||||
target: materialName,
|
||||
albedoColor: color,
|
||||
albedoTexture: color_map_url,
|
||||
normalMap: normal_map_url,
|
||||
|
||||
});
|
||||
|
||||
console.log(`百叶模型颜色已替换为 ${color}`);
|
||||
|
||||
Reference in New Issue
Block a user