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This commit is contained in:
yinsx
2026-01-05 16:09:36 +08:00
parent ebbd21916e
commit b9cbb58a9d
14 changed files with 460 additions and 321 deletions

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@ -1,10 +1,12 @@
import { ImportMeshAsync } from '@babylonjs/core/Loading/sceneLoader';
import { ImportMeshAsync, ISceneLoaderProgressEvent } from '@babylonjs/core/Loading/sceneLoader';
import '@babylonjs/loaders/glTF';
import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
import { Scene } from '@babylonjs/core/scene';
import { ActionManager, ExecuteCodeAction } from '@babylonjs/core/Actions';
import { Monobehiver } from '../base/Monobehiver';
import { Dictionary } from '../utils/Dictionary';
import { AppConfig } from './AppConfig';
import { EventBridge } from '../event/bridge';
type LoadResult = {
success: boolean;
@ -44,10 +46,45 @@ export class AppModel extends Monobehiver {
if (!AppConfig.modelUrlList?.length || this.isLoading) return;
this.isLoading = true;
try {
for (const url of AppConfig.modelUrlList) {
await this.loadSingleModel(url);
const total = AppConfig.modelUrlList.length;
EventBridge.modelLoadProgress({ loaded: 0, total, urls: AppConfig.modelUrlList, progress: 0, percentage: 0 });
for (let i = 0; i < AppConfig.modelUrlList.length; i++) {
const url = AppConfig.modelUrlList[i];
const handleProgress = (event: ISceneLoaderProgressEvent): void => {
const currentProgress = event.lengthComputable && event.total > 0
? Math.min(1, event.loaded / event.total)
: 0;
const overallProgress = Math.min(1, (i + currentProgress) / total);
EventBridge.modelLoadProgress({
loaded: i + currentProgress,
total,
url,
progress: overallProgress,
percentage: Number((overallProgress * 100).toFixed(2)),
detail: {
url,
lengthComputable: event.lengthComputable,
loadedBytes: event.loaded,
totalBytes: event.total
}
});
};
const result = await this.loadSingleModel(url, handleProgress);
const overallProgress = Math.min(1, (i + 1) / total);
EventBridge.modelLoadProgress({
loaded: i + 1,
total,
url,
success: result.success,
progress: overallProgress,
percentage: Number((overallProgress * 100).toFixed(2))
});
if (!result.success) {
EventBridge.modelLoadError({ url, error: result.error });
}
}
EventBridge.modelLoaded({ urls: AppConfig.modelUrlList });
} finally {
this.isLoading = false;
}
@ -57,7 +94,7 @@ export class AppModel extends Monobehiver {
* 加载单个模型
* @param modelUrl 模型URL
*/
async loadSingleModel(modelUrl: string): Promise<LoadResult> {
async loadSingleModel(modelUrl: string, onProgress?: (event: ISceneLoaderProgressEvent) => void): Promise<LoadResult> {
try {
const cached = this.getCachedMeshes(modelUrl);
if (cached) return { success: true, meshes: cached };
@ -65,16 +102,11 @@ export class AppModel extends Monobehiver {
const scene: Scene | null = this.mainApp.appScene.object;
if (!scene) return { success: false, error: '场景未初始化' };
// ImportMeshAsync的签名与当前调用不完全一致使用any规避编译报错
// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment
const result: any = await (ImportMeshAsync as any)(modelUrl, scene);
const result = await ImportMeshAsync(modelUrl, scene, { onProgress });
if (!result?.meshes?.length) return { success: false, error: '未找到网格' };
this.modelDic.Set(modelUrl, result.meshes);
this.loadedMeshes.push(...result.meshes);
this.setupShadows(result.meshes as AbstractMesh[]);
return { success: true, meshes: result.meshes, skeletons: result.skeletons };
} catch (e: any) {
console.error(`模型加载失败: ${modelUrl}`, e);
@ -116,4 +148,5 @@ export class AppModel extends Monobehiver {
this.isLoading = false;
this.skeletonMerged = false;
}
}